import MapManager from "./manager/MapManager";
import TileManager from "./manager/TileManager";

import { _decorator, Component, tween, SpriteFrame, Vec3, instantiate, Prefab, log, Vec2, Node } from "cc";
const { ccclass, property, } = _decorator;

@ccclass
export default class Game extends Component {

    protected start() {
        MapManager.init();
        TileManager.init();
    }

}
